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LIFE IS A GAME
If videogames are an escapist outlet for avoiding real-world troubles, then why not apply their language to reality to make the world a better place, instead of simply attacking them? That’s the almost revolutionary theory advanced by famous game designer Jane McGonigal, who reveals how we can use the lessons of game design to fix what is wrong with the real world. Reality is broken.
Arts & Culture
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14.05.2012
50 years of rock
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10.05.2012
Art, books & design
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09.05.2012
Web cinema
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08.05.2012
May’s art agenda
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04.05.2012
Dying Types
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26.04.2012
Investigating the future
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24.04.2012
Minimalist landscapes
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22.04.2012
Slow Seating
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18.04.2012
MOST
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11.04.2012
Apocalyptic scenarios
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05.04.2012
April’s art events
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04.04.2012
Dante in a cave
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03.04.2012
Eight nights at MOMA
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20.03.2012
Spring Exhibitions
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15.03.2012
Music, films and technology
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13.03.2012
The usual suspects
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07.03.2012
The eyes of the world
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05.03.2012
Wrecking ball: the Boss is back
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01.03.2012
Full-length format
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24.02.2012
Italian Art in London
